Samurai Banners

Samurai Banners 1969

7.50

Kansuke Yamamoto is a samurai who dreams of a country united, peaceful from sea to sea. He enters the service of Takeda, the lord of Kai domain. He convinces Takeda to kill the lord of neighboring Suwa and take his wife as a concubine. He then convinces the widow, Princess Yu, to accept this arrangement and to bear Takeda a son. He pledges them his life. He then spends years using treachery, poetic sensibility, military and political strategy to expand Takeda's realm, advance the claim of Yu's son as the heir, and prepare for an ultimate battle with the forces of Echigo. Has Kansuke overreached? Are his dreams, blinded by love, too big?

1969

Mifune: The Last Samurai

Mifune: The Last Samurai 2016

7.20

An account of the life and work of legendary Japanese actor Toshirō Mifune (1920-97), the most prominent actor of the Golden Age of Japanese cinema.

2016

Go for Broke

Go for Broke 1985

7.50

At a Japanese school, a desperate student council struggles with a recurring problem. The aggressive and relentless members of the Yagyu biker gang stop by the school each semester to beat up the kids, steal their lunch money and vandalize their belongings. The kids want to fight back but realize they're too weak and undermanned against the bikers, and so they hire a handful of tough gals to train and defend them.

1985

Samurai Rebellion

Samurai Rebellion 1967

8.20

The mother of a feudal lord's only heir is kidnapped away from her husband by the lord. The husband and his samurai father must decide whether to accept the unjust decision, or risk death to get her back.

1967

Samurai Assassin

Samurai Assassin 1965

7.30

Japan, 1860. The men of the Mito clan, victims of the Ansei purge, anxiously prowl around the Sakurada Gate of Edo Castle with the intention of assassinating Naosuke Ii of Hikone, tairō of the Tokugawa shogunate and responsible for their misfortune.

1965

Incident at Blood Pass

Incident at Blood Pass 1970

6.80

In the Edo period, a nameless ronin accepts an assignment to go to a mountain pass and wait. Near the pass he stops at an inn where a collection of characters gather, including a gang set on stealing shogunate gold that's soon to come over the pass. When the Ronin's assignment becomes clear, to help the gang, he's ordered to kill the inn's residents, including a woman he's rescued from an abusive husband. He's reluctant to murder innocent people; then he learns that the gold shipment is a trap and he's part of a double cross. How he sorts through these divided loyalties tests of his samurai honor, and perhaps of his love for a woman.

1970

Shinsengumi: Assassins of Honor

Shinsengumi: Assassins of Honor 1969

6.70

Near the end of the nineteenth century, as the balance of power shifts from Shogunate towards the Emperor, Japan restlessly awaits the dawning of a new age. But not all are content...The Shinsengumi, a small army of samurai, farmers and peasants, band together to do battle against the tide of history. Their leader, Isami Kondo is a man who rises from farmer to fighter to head the fierce Shinsengumi brigade. Using a stern hand and a heart of gold, he rallies his men in defense of the tottering Shogunate. But bloodshed and treachery lurk around every corner.

1969

Morning for Two

Morning for Two 1971

1

While Keisuke and Jiro were brothers, the characters of the two were opposite. My older brother Keisuke was a sophomore college graduate, a honest and passionate young man, but his brother Jiro was only a student of a ronin who failed in taking the university and was playing. Such two people had a dream. Keisuke traveled wandering at his own trailer house, Jiro became a racer, had a dream of surrounding the world.

1971

Legacy of the 500,000

Legacy of the 500,000 1963

7.10

During World War II, Japan sends gold to the Phillipines. After the war, the gold is lost in the bay of Manille. Former soldier Takeichi Matsuo is now working as a business executive. He meets Mintsura Gunji, the boss of a large company, who offers him to go to the Philippines and bring back the gold.

1963

The Mad Atlantic

The Mad Atlantic 1966

1

Captain Murakami takes over as skipper of the Azuma Maru, replacing the well-liked former captain. Murakami forces the crew to work harder than they ever have, creating enmity and exhaustion. Just when the ship has taken a huge catch of tuna in its nets, Murakami learns that his ship is the only one in position to rescue the crew of another ship, sinking in a storm. He must choose between saving the catch or saving lives. Either choice may mean his ruin.

1966

Fort Graveyard

Fort Graveyard 1965

6.70

Charged with insubordination for punching a superior, Sergeant Kosugi is shipped to China in the last desperate days of the Second World War. His commander, Captain Sakuma, is vicious and dictatorial. Sakuma places Kosugi in charge of training for combat what once was the military band. Kosugi must somehow prepare his inept soldiers for the rigors of combat.

1965

The Sands of Kurobe

The Sands of Kurobe 1968

6.20

Kitagawa is an engineer charged with construction of a gigantic tunnel through the Japan Alps for the transportation of equipment in the building of the massive Kurobe Dam. The tunnel crosses an earthquake fault and Kitagawa is beleaguered not only by cave-ins and flooding, but by strife between management and the workers's union. Adding to Kitagawa's stress is the knowledge that as his attention is pulled inexorably toward the tunnel construction, his youngest daughter is dying from leukemia.

1968

Shag

Shag 1978

7.00

Shiro Akitsu goes on a relentless search for his abducted 7-year-old daughter, with the aid of an Ainu dog summoned by a whistle she gave him.

1978

The Miracle of Joe, the Petrel

The Miracle of Joe, the Petrel 1984

6.00

In Okinawa, a Japanese-Filipino gangster named Joe kills an Okinawan mobster. Joe temporarily escapes the pursuing mob by fleeing to the Philippines, hoping to find there safety and perhaps to link up with his father. He meets Yoko, a saloon girl, who looks after him, but soon Joe's enemies show up, determined to make Joe pay.

1984

Onmitsu Doshin: The Edo Secret Police

Onmitsu Doshin: The Edo Secret Police 1979

5.00

A group of warriors decide to unite to help the oppressed masses. Disguised as ordinary people, they are dedicated to fighting evil till the end.

1979

Adventure in Kigan Castle

Adventure in Kigan Castle 1966

5.70

Osami, a soldier-of-fortune from Japan, joins with priest Ensai in a quest for the ashes of the great Buddha. Their journey takes them to a kingdom in the Middle East, where they find intrigue and romance in the court of an evil king.

1966

Lowly Ronin 4: Living Hell

Lowly Ronin 4: Living Hell 1983

1

The "lowly ronin" meets a child who is being chased bymen that killed his father before his eyes. Feeling indebted to the child for buying him dinner, the Ronin takes the child back to his village. There, the Ronin reluctantly gets involved in a pathetic revolt by the cowardly villagers against their tyrannical governor. Mifune at his best!

1983

Ten Duels of Young Shingo: Chapter 3

Ten Duels of Young Shingo: Chapter 3 1982

1

The final part takes Shingo into a confrontation with his friend Yagyu Katsunoshin’s uncle in a duel that could change the destiny of Japan.

1982

The Lowly Ronin 3: Duel at Dawn

The Lowly Ronin 3: Duel at Dawn 1982

1

After saving a young Lord from an assassination attempt the Lowly Ronin finds that he is now a wanted man! Accused of being a thief by those that tried to kill the young Lord he must now clear himself of the accusations. Befriended by an old woman, she then attempts to use him for her own designs.

1982