Pokémon the Movie 2000 1999
When Lawrence III's scheme to capture the Legendary Pokémon Lugia upsets the balance of nature, it is up to Ash Ketchum and his friends to save the world.
When Lawrence III's scheme to capture the Legendary Pokémon Lugia upsets the balance of nature, it is up to Ash Ketchum and his friends to save the world.
In the legendary past, before Poké Balls were invented, an aura-guiding hero Pokémon named Lucario sensed two groups of armies about to clash, and a threat of a massive war in front of Oldoran Castle in Kanto that would leave no survivors. He transferred this message to his master, the legendary hero Arlon, while he was being attacked by a violent group of Hellgar. During the battle, his sense of sight was lost and he was rendered unable to see. He used the detection of his Aura, and so with the offensive Wave Bomb, he eliminated them. Though by the threat, the queen of Rota, Lady Rin was resolute to die with her civilians, and so Arlon made a choice.
Determined to prove its superiority, a bio-engineered Pokémon called Mewtwo lures Ash, Pikachu and others into a Pokemon match like none before.
In order to escape a greedy Pokémon hunter, Celebi must use the last of its energy to travel through time to the present day. Celebi brings along Sammy, a boy who had been trying to protect it. Along with Ash, Pikachu, and the rest of the gang, Sammy and Celebi must encounter an enemy far more advanced than the hunter, with the fate of the forest hanging in the balance.
Noah's Ark—the latest in VR technology and a milestone of human innovation—is set for a showcase to Japan's privileged children. They have the honour of beginning a new revolution in gaming; however, their carefree fun is cut short when a company employee is found murdered, with his dying message pointing to a clue hidden within the Ark. Along with the Detective Boys and Ran Mouri, Conan Edogawa enters Noah's Ark to solve this mystery and ensure the perpetrator is caught. But once they're inside the Ark, it takes on a mind of its own, imprisoning them and the children within its worlds. To escape and bring the murderer to justice, Conan and company must navigate a simulated 19th century London and track down the infamous Jack the Ripper—with the lives of 50 innocent children depending on them.
Ash, Pikachu and his friends try and stop a pair of thieves hiding out in the canals and alleyways of Altomare, the age-old water capital. Joining the adventure are two new legendary Pokémon, a pair of siblings named Latias and Latios, who serve as peacekeepers and protectors of the Soul Dew - a priceless treasure with a mysterious power.
Deoxys, a Pokémon from outer space, terrorizes the high-tech city Ash Ketchum and his friends are visiting.
Ash and friends (this time accompanied by newcomer Dawn) arrive at an idyllic village on their way to their next Pokemon contest, where chaos will soon erupt with the prophecy of two Pokemon Gods (Dialga and Palkia) and the arrival of a mysterious, seemingly deadly Pokemon named Darkrai, which has the power to distort space and time.
When Molly Hale's sadness of her father's disappearance gets to her, she unknowingly uses the Unown to create her own dream world along with Entei, who she believes to be her father. When Entei kidnaps Ash's mother, Ash along with Misty & Brock invade the mansion looking for his mom and trying to stop the mysteries of Molly's Dream World and Entei!
With their most formidable foe vanquished, Inuyasha and his comrades begin returning to their everyday lives. But their peace is fleeting as another adversary emerges: Kaguya, the self-proclaimed princess from the Moon of Legend, hatches a plot to plunge the world into an eternal night of the full moon. Inuyasha, Kagome, Miroku, Sango and Shippou must reunite to confront the new menace.
After bringing a fossilized egg back to life with the Time Cloth, Nobita finds himself the owner of a baby dinosaur. Everything is fine until it grows up. Nobita and friends use Doraemon's time machine to return it back to its own time.
Ash, May, Brock, and Max come upon the festival of the Wishing Star of Seven Nights. During their enjoyment, the legendary Pokemon--Jirachi, descends from the heavens and befriends Max. Jirachi, with the power to grant any wish, is sought after by many people wanting to claim its power. One man seeks to use its legendary power to revive an ancient Pokemon known as Groudon, unaware of the dangers hidden within Jirachi's powers
Pikachu and the gang learn responsibility, teamwork as well as cooperation during their Summer vacation at Pokemon Island.
On their way through the Battle Frontier, Ash and friends meet up with a Pokémon Ranger who's mission is to deliever the egg of Manaphy to a temple on the ocean's floor. However, a greedy pirate wants the power of Manaphy to himself.
The Team Rocket leader, Giovanni, has found Mewtwo in a remote area of the Johto region. As Giovanni tries to re-capture Mewtwo, Ash and his friends are kidnapped by Domino, a new Team Rocket member, while trying to rescue Pikachu from Jessie and James. The Clone Pokemon are also captured and are then used as bait for Mewtwo. The situation then becomes a battle between the wills of Mewtwo and Giovanni; and Mewtwo also tries to discover if it and the clones have a purpose in life, even though they are products of science.
Nobita's dad stumbled upon a strange advertisement of a fantastic resort on television at midnight. Sleepy as he was, he made a reservation even though he didn't even realize he was talking to the advertisement. The next day he discussed with the family their holiday plans, only to realize he could not find the place anywhere on earth. All of a sudden though there was a suitcase in Nobita's room and intrigued as he was, he opened it only to find a portal to a beautiful resort managed by tin robots. Better still, it's absolutely free. It seems that there is a hidden agenda behind the person who invites them there.
At a giant beachside mansion, Pikachu and some of its buddies decide to play a game of hide-and-seek. Pikachu is “it,” and it goes off in search of its friends. Meanwhile, Larvitar, sick of being all by itself, kicks a rock in anger. The rock hurtles through the air—and hits a lawnmower, turning it on and sending it tearing off after Pikachu and its friends! The group draws the lawnmower into a maze and even gets it into the water, but the lawnmower just keeps on chasing. The Pokémon build a road out of logs, hoping to get the lawnmower into a shack, but Psyduck trips and ruins the whole setup. How will the friends ever escape the lawnmower? This fantasy will have you on the edge of your seat!
2067: Isolation: Japan seals herself off from the eyes of the world in the face of unilateral international policy setting strict limits on the use of robotic technology. The island nation exists only behind a veil of seclusion. No soul shall enter. No soul shall leave. 2077: Revelation: The veil is breached. Japan is infiltrated by agents of the organization S.W.O.R.D., a fighting force operating outside of the protection of the United States and her allies. Their mission: Determine if the Japanese are developing banned robotic bio-technology, forbidden due to its threat to humankind. In the battle between machine and man, humanity stands to suffer most.
The story of "The Mastermind of Mirage Pokémon" centers on a Pokémon scientist who has developed a new Mirage System to resurrect extinct Pokémon. Satoshi, Haruka, Masato, and Takeshi show up at the Mirage Mansion for a demonstration of this new machine, only to witness the kidnapping of the scientist! Then a mysterious stranger appears and claims that the machine can actually create Pokémon without weaknesses. It’s up to Satoshi and company to preserve the natural balance of the Pokémon world.
Riding home atop a train, the Pichu Brothers suddenly find themselves knocked off and flying through the air! They hit a Wynaut on their way down, bringing all three of them to the forest where Pikachu, Totodile, and some more friends are playing in a waterfall and building a campfire. When it starts to rain, the group takes shelter in a water mill—but the water mill starts moving! The next morning, the whole group decides to work together to make sure the Pichu Brothers make their train. Will the two be able to make it home safe?