Bildersturm Filmproduktion GmbH
Algorithmes - vers un monde manipulé 2023
By observing the technological developments of artificial intelligence in several countries, this film sheds light on the advantages and limits of algorithms and their repercussions on the lives of citizens. Whether at the level of the State, the police, universities, or companies, artificial intelligences should be used as a tool, but very often become a substitute for the work of the individual. There are many abuses: manipulations, addictions, or centralization of power. What can governments and States do to best regulate these technological advances?
The Children of Korntal 2024
In Korntal, a small town of 9,000 souls in Baden-Württemberg, hundreds of children were abused in the homes of the Evangelical Brethren since the 1950s. Forced labour, physical punishment and sexualised violence were the order of the day. To date, more than 150 former children have broken their silence, more than 80 perpetrators have been identified. Because the latter covered for each other and the neighbours looked away, the children were defenceless against the abuse for decades. When the scandal was exposed in 2013, the community and the village were hostile at first: That which must not be cannot be. It was only when the pressure from the outside grew that the community initiated a process of dealing with the scandal. But it is controversial: victims are re-traumatised, their statements doubted. To this day the children from Korntal are fighting for investigation and compensation.
Bloß keine Tochter! 2018
The Price of My Life 2014
A filmmaker travels around the world and considers the literal meaning of the concept of "human capital." What am I worth? is the question that he asks himself and the people he talks to. Peter Scharf's discoveries are shocking, tragic and startling - and sometimes very funny.
War and Games 2016
What do Dietrich Oepke, former GDR model plane champion, Dave Anthony, developer of “Call of Duty” and James Gimzewski, Professor of Nanoarchitecture have in common? They are all players. Concrete or virtual, with quadcopters, futuristic weapons or experiments with an artificial brain, they play with human and technical possibilities. How real are their visions of the future? What do they have in common with developers of unmanned war machines and drone pilots? A cinematic journey.